Posts tagged problem
Team 17: PSPgo’s problem was price, not digital content
Jul 31st

The PSPgo was a waste of time and
space. Objective, scientific, fact. Expensive, restricted, and lacking a library to back up its price, Sony’s attempt to produce an “all-digital” handheld didn’t work, and Team 17 believes the failure is a simple matter of cost.
“Digital Distribution is here to stay” explains studio boss Martyn Brown. “I think More >
